Leagues with regular season games and postseason championship playoffs are traditionally offered in the fall semester. Co-rec leagues are offered again in the spring semester.
2-vs-2 men’s and women’s teams. Additional subs recommended. Team roster size is unlimited.
Games are played at the Main Campus Fields.
Florida State University does not provide accident insurance coverage for injuries received by Intramural Sports participants. Each participant should make sure that he/she has coverage either through family policies or the student insurance plan.
Florida State University PROHIBITS possession or consumption of alcoholic beverages on University property. Smoking and the use of smokeless tobacco is also prohibited at Campus Recreation facilities. This includes the Rec SportsPlex, Main Campus Fields, Westside Courts, and Tully Gym. Violators will be asked to leave the area. Failure to do so can result in forfeiture of the contest, suspension of individuals and/or teams, and appropriate action by the Office of Student Rights & Responsibilities and/or FSU Police.
Double Disc Court is played by two teams of two players each and two discs. There are two courts; each defended by one of the teams. Two discs are simultaneously thrown back and forth by the teams. There are several ways to score a point or points: when the disc touches the ground within the court of the other team and stays there, when the other team touches both discs at the same time (two points scored), and when a disc touches the ground outside the court the other team scores a point.
1. Participation is limited to currently-enrolled, fee-paying FSU students, faculty members, and full-time staff. FAMU & TCC students and members of the community are not eligible.
2. In order to participate in an intramural contest, each player must present his/her current, valid FSUCard. Check-in takes place at designated sign-in locations at the facility, not at the fields or courtside.
3. Additional information regarding player eligibility, team rosters, and participant check-in is available in the Seven Principles of Intramural Sports, available online at the FSU Intramural Sports web site and in the Intramural Sports Office in 1035 Tully Gym. Requests for exceptions to any policy must be directed to the IM administrative staff during regular weekday business hours in the Intramural Sports Office. No exceptions are granted at the fields or courts.
1. Players can compete on only one team, regardless of league classification. A team’s roster may include up to 4 players.
2. Each team will play with 2 players on the field.
1. All players must wear shoes. Tennis shoes and soft-soled shoes are legal. No metal cleats or shoes with detachable cleats are allowed. Boots and sandals are also prohibited. Any player caught wearing metal spikes will be ejected from the game.
2. Visible jewelry of any kind (earrings, studs, etc) is strictly prohibited and may not be worn during the game. Taping of jewelry is not permitted. Jewelry must be removed or the player will not be permitted to play. Casts or any items deemed dangerous by the IM staff may not be worn during the game. A player is subject to ejection for failure to comply after first warning.
3. Frisbees will be provided by the Intramural Sports staff at the game site.
4. Double Disc is played on a flat grassy field. The field includes two square courts. Boundaries edges go around the court and are considered out of bounds. The courts measure 13 meters on the side and are separated by a distance of 17 meters.
1. Game time is forfeit time.
2. Each game will consist of one 30-minute period playing to a score of 21. The first team to reach to 21 wins.
1. Intramural Sports reserves the right to postpone or reschedule a contest if circumstances warrant such action. Contests postponed due to inclement weather or other reasons may or may not be rescheduled at the discretion of the Intramural Sports staff.
2. In the case of inclement weather, the Intramural Sports staff will make a decision regarding the playing of games after 4:00 pm. Players should call the IM Sports RainLine at 850-645-RAIN or visit the Intramural Sports web site for rainout information. If inclement weather occurs after the closing of the Intramural Sports Office, decisions regarding the continuing of the games will be made on the field by the IM supervisors.
3. A playoff game stopped because of inclement weather will be resumed at the point that the game is suspended. Regular season games stopped because of inclement weather are generally not completed; no win or loss is recorded in this case, however sportsmanship ratings will apply.
1. A point is scored by the throwing team when a disc touches the ground within the court of the other team and stays within the court.
2. A point is scored against the throwing team when a disc touches the ground outside the court of the other team, or rolls out of the court after touching the ground.
3. When the players of a team touch both discs simultaneously during play the other team scores two points. This situation is called a double. Note: you can score with both discs simultaneously. For example: a throw of team 1 is out-of-bounds and at the same time a throw from team 2 is in-bounds. Now team 2 scores two points. There is an exception to this rule. You can’t throw a disc after the other disc has touched out-of-bounds or stopped in the court. If you do throw it, you can not score a point for your own team anymore. But an (extra) point against your team will be scored, when that disc is out-of-bounds.
The situation when the discs, thrown by different teams, are both in-bounds or both out-of-bounds is called a break. No points are awarded. Play continues with the other two players serving. The team that scored the last point initiates.
1. The throw-off (the service)
o Each team stands in its own court and holds a disc. One of the non-throwing players gives the start signal (Ready? Two, one, THROW!) and each team throws its disc simultaneously into play. The players must throw at the word “THROW”.
2. The course of the game
o After the service both teams try to catch the disc from the other team and throw it back again. Each next throw must be made at the position where the disc was caught. A player is not allowed to walk with the disc in hand. When the disc is caught outside the court, it is brought into play again at the position where it left the field of play.
o Throwing back and forth continues until either a disc touches out of bounds, a disc stops in the court, or a double is scored (see above). The team that scored the last point gives the call for the next service. The players of a team alternate the service for each exchange.
3. Throwing and catching
o Players may catch a disc with one or two hands. It is not al- lowed to catch or interfere with a throw from your fellow- player; so you can’t throw to your fellow-player. It is however allowed to tip a disc before catching. In this case, the player may strike an arriving disc upward and then catch it. This technique can be used for avoiding “a double” when two discs are approaching a court at the same time. The first disc is tipped two or three meters up. While the disc is still in the air, the team-mate catches the disc and throws it immediately. The other disc can be played safely. It is also al- lowed to catch a tip from your fellow-player.
o Throws must be made from within the player’s own court. The lines are not part of the court. When a player stands outside the court while throwing, the other team scores a point.
o The situation where both teams hold a disc and don’t throw, is called an impasse. The team that scored the last point has initiative and should throw first. The initiating team must throw within four seconds.
1. The mission of Intramural Sports is to provide a recreational environment for the University community which is safe and enjoyable. While the game atmosphere is often competitive, ensuring participant safety, providing a fun, social atmosphere, and promoting sportsmanlike behavior among participants, spectators, and team followers are our primary concerns. The game atmosphere should remain good-natured at all times. Participants shall maintain good sportsmanship throughout their participation in all facets of the intramural program.
2. The Sportsmanship Rating System is intended to be an objective scale by which teams’ attitude and behavior can be assessed throughout the intramural sports league and playoff seasons. Behavior before, during, and after an intramural sports contest is included in the rating. The team captain is responsible for educating and informing all players and spectators affiliated with his/her team about the system.
3. A team is responsible for the actions of the individual team members and spectators related to it. Additionally, FSU Intramural Sports does not recognize the use of coaches. Only the team captain shall speak to the officials regarding administrative matters (protests, ejections, disqualifications, etc). Furthermore, the team captain’s efforts in assisting officials/staff to calm difficult situations and to restrain troubled teammates are key to controlling team conduct.
4. Sportsmanship is vital to the conduct of every Intramural contest. In order to encourage proper conduct during games, officials, administrative personnel, and supervisors shall make decisions on whether to warn, penalize or eject players or teams for poor sportsmanship. These decisions are final. The Intramural Sports administrative staff will rule on further penalties as a result of unsportsmanlike conduct.
5. Each participant should choose his or her team members carefully, as all team members will suffer the consequences of any disciplinary action taken by the Intramural Sports staff against that team for violation of the intramural rules and sportsmanship guidelines. Protests or appeals of sportsmanship ratings will not be recognized. The Intramural Sports administrative staff reserves the right to review any rating given to a team.
6. Additional information regarding team and participant sportsmanship including the rating method, factors, and scale is available in the Sportsmanship principle of the Seven Principles of Intramural Sports, available online at the FSU Campus Recreation web site.